The Saboteur, video game by Pandemic. Costume designer: Kristin M. Burke
I’ve been doing a lot of research for the upcoming season of Sleepy Hollow, and I have to say – it’s giving me a lot of pause. I have spoken before at length about the difference between costume, wardrobe, fashion and all of that. Cliff’s Notes: We are not the fashion police, and please don’t refer to us as “Wardrobe”. At the end of the day, our work is about designing characters, and specifically the clothing that becomes the costume that tells the story about the character. Continue reading ‘Costume, Character, and Games.’
By Lauren Fonville
The odds are ever in the favor of “Hunger Games” fans craving amazing
memorabilia this month.
Blacksparrow Auctions will auction over 200 original costumes from the
2012 film on November 16, just one week before the release of its
sequel “The Hunger Games: Catching Fire.” Bidders can get in on the
action in person at Blacksparrow’s Los Angeles headquarters, by phone
and online. The original costumes designed by three-time Academy Award
nominee Judianna Makovsky will be unveiled at a reception on November
Continue reading ‘“Hunger Games” Costumes Head to the Auction Block’
While it pains me to have mainstream media refer to costumes from film as FASHION, I am passing this link along to all of you because the interview with costume designer Judianna Makovsky is very interesting. Her work on The Hunger Games looks beautiful, but for Pete’s sake, LA Times… we create characters with COSTUMES, not fashion. Don’t make me come over there and lecture you. Read the article HERE!