Welcome to FrockTalk, the web’s only costume-based movie review site. The goal of Frocktalk is to shed light on the magnificent artistry of costume design in motion pictures. Reviews on this site are written by working costume designers in the entertainment industry – people who know, better than anyone, what it takes to make it all happen. The focus of FrockTalk is not to comment on the big flashy costume dramas, but to call attention to the seemingly ordinary costume design work in film that silently and persuasively moves the audience toward understanding the characters. Costume design for motion pictures is an art form that deserves more recognition than it usually gets. Fancy, pretty costumes do not always equal effective, appropriate costumes. The art of the costume is in letting the audience know who the character is, before the actor even has a chance to open his mouth. Read on, and enjoy. ** CAUTION: ALL REVIEWS CONTAIN SPOILERS! **

Drowning, Swimming, Treading Water for Life in Work

ccockk-sox

Hello, friends.  Sorry it’s been so long since I’ve chimed in here on Frocktalk.  I’ve been working on a TV series – my first real foray into episodic, and it’s been intense.  I’ve done a sitcom, and some instructional TV shows, but never episodic.  The idea of episodic TV is to make a movie every week.  We get eight days to shoot that movie… instead of the normal 45 – 50 days.  And then, without even a day to catch up, we start shooting another episode.  For example, today we start shooting episode number two.  Today we also have our concept meeting for episode number three.  We are double-teaming everything on this show.  People aren’t cast until the last minute, and sometimes we are shooting two units at a time.  All the while looking three or four episodes into the future to see if anything is coming down the pike that is going to throw us for a loop.  It seems like total chaos.  But somehow we are managing.  I have never had the appropriate appreciation for what television costume designers do.  But now I know.  We should all bow down at their feet, because baby, this sh*t is hard.

I’ve designed over fifty films, but I haven’t seen anything like this in my life.  It’s grueling work – 16 or more hours per day, and I’ve been doing six-day weeks.  Last week, I actually pulled an all-nighter, 24 hours.  If it weren’t for all of the handsome, kind and cool dudes on set (and of course, my wonderful team, naturally) I would lose my mind. It has been absolutely essential to have a competent, grounded crew of people to work with.  When many of you ask me what it takes to get hired, and I say PERSONALITY, and you raise an eyebrow – ? – this is why.  We are together 16 hours per day, six days per week.  The work is relentless and super stressful.  If you can’t get along with people, you are out, baby.  Your personality (and that includes attitude and work ethic) are absolutely crucial in a team effort.  Your personality is more important than your training and/or expertise.

So, bear with me while I slog through this for a while longer.  I have so many stories to tell and pieces to write about the many interesting things that have come up with this job.  But until I get a chunk of time to devote to writing (and until I can get permission to talk about it), it will have to wait a while.  In the meantime, I need to get back to the handsome, kind, cool dudes.  I mean, work!  Yes, work.  Of course.  Definitely a reason to come to work in the morning. 🙂  Have a great weekend, everyone!

– KMB

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